MMO Gamers. Massive Dilemmas Before Opening the Door and Slamming the Door Loud When Quitting

Guess not listening to all the media in 2018 wasn’t a bad decision? (Bethesda Launcher was a thing first and ate a lot of playtime too)

Another post brought to you by my chatters, this time even first time chatter, even though it did happen before, but it didn’t form into big thought yet then. Really appreciate my chat always bringing up interesting thoughts, discussions, and giving me an inspiration to write these posts.

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FOMO and Chores. Is Aggressive User Retention Necessary?

Don’t need to go far to cover this whole post with pictures, Fallout 76 covers all – here’s FOMO

Had a discussion on stream today about MMOs, started with one of the viewers saying that MMOs are usually pretty aggressive with FOMO and keeping you attached to the game. While it is a bit of a generalization and in case of MMOs it’s not as bad (except Korean and mobile MMOs), it is really bad with liveservice games and some MMOs are also affected. Technically from player’s perspective it is always bad when they are trying too hard to chain us to their game to keep playing, but I also think it might have negative effect in the long run.

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Ragnarok Online Inspired Games

5 years ago, levelling with community group in Magma 2 on RO Prime server start

Original Ragnarok Online did affect my life a lot in my late school and early college years and I do return to it whenever there is a good opportunity, but there aren’t many good ones recently. Official servers in regions with good ping happen rarely and end up being whale milking stations with barely any population after a few months, private servers are a bit of risky business for streaming. New Ragnarok games are just fanservice and nostalgia covering gacha, stamina system, autoplay and atrocious microtransactions. Which is sad, because some of those games are actually well made and fun, when you get to play them for those limited moments without autoplay on and when some whale isn’t soloing your full group in PvP.

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